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Brent LeBleu
Video Game Designer
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Collegiate Projects
Culinary Domination
A Culinary-Themed 4X Strategy Game
​PLATFORM: PC •ENGINE: Unity3D •TEAM SIZE 13 •TIMETABLE: FOUR MONTHS​​
Role: Game Designer

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Core mechanics and game loop design
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Designed character leveling system
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Designed in game items including tiers and prices
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Designed and balanced a tech tree with 36 unique tech
MY CONTRIBUTIONS:
TOOLS I USED:

GitKraken

Visual Studio

Unity 3D
Alteration Altercation
A VR vs Twitch Chat Game
​PLATFORM: PC •ENGINE: Unity3D •TEAM SIZE 4 •TIMETABLE: 2 Days
Role: Game Designer/3D Modeler/Programming Support
Award: Best Programming Chillennium 2018



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Core mechanics and game loop design
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Programmed twitch chat integration
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3D Modeled characters and environments
MY CONTRIBUTIONS:
TOOLS I USED:

GitKraken


Visual Studio

Photoshop
Substance Painter

Unity 3D

Maya
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